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Geniusus

Subject

Scratch

Drag-and-drop code for stories, animations and games, and a first feel for how programs think.

A child on the floor surrounded by robot and space models
Suggested ages
7–12
Lesson length
60 minutes, live
Class size
Up to 6, or one-to-one
Starts
spring 2027

What your child will learn

  • Sequences, loops and events: how programs are put together
  • Moving characters, adding sounds and changing backdrops
  • Using variables to keep score
  • Planning, testing and fixing their own games

The full syllabus for each level is shared with families when they enrol.

A project they might make

An animated story or a simple game a friend can play.

What you need

A laptop or computer with a free Scratch account (we help you set it up).

Inside a lesson

Every 60-minute class follows the same friendly rhythm, so children know what to expect.

  1. 1Recall
  2. 2New idea
  3. 3Show me
  4. 4Challenge 1
  5. 5Challenge 2
  6. 6Check
  7. 7At home
  8. 8Reflect

How classes work

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See how your child learns with a live teacher. It's free, and there's nothing to pay or cancel.

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A girl working on a laptop at home